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'District 9 is that modern rarity: an adventure thriller that's even better than its advertising campaign.' TelegraphThis book illuminates the incredible design process behind this ground-breaking film. Under the supervision of multi Academy Award winner Richard taylor, Weta Workshop was responsible for the design of the creatures and technology for director Neill Blomkamp's 2009 feature film, District 9. Weta Workshop's artists created he physical creature and special make-up effects elements, the alien weapons and special props, armour, custom vehicles and developed the graphic language that defined the film's distinctive alien aesthetic. this book illuminates the creative design process, detailing two years of interaction between Weta's artists and District 9 director Neill Blomkamp, including hundreds of images of concept art from both the designers and director, museum quality photographs of the props and sculptures, and insights in the form of quotes directly from the artists. Many of the images included have never been made public before, including some that were cut or barely glimpsed in the finished film. Written by designer Daniel Falconer, with a foreword by Neill Blomkamp and introduction by Richard taylor, the Art of District 9 offers an unrivalled glimpse behind the scenes at the creative processes that shaped all of Weta Workshop's contributions to this amazing film.
- Sales Rank: #8255444 in Books
- Published on: 2010-10-08
- Original language: English
- Number of items: 1
- Dimensions: 9.45" h x .55" w x 12.01" l, 2.51 pounds
- Binding: Hardcover
- 160 pages
Review
'What makes Blomfeld's film so radical is the clarity and force with which it proves that science fiction can tell us as much about the world we live in as any social documentary. ' Telegraph 'A towering achievement.' The Times 'The digital effects are so great they make it look like a documentary from hell.' Guardian
From the Back Cover
In 2009 Weta Workshop created a world so uncannily realistic that the special effects (in addition to an undeniably poignant plot) helped a low-budget film with an unknown cast become a blockbuster hit. Movie-goes, bloggers, and critics could not stop talking about Neill Blomkamp's first feature film, District 9, the newest alien movie that has raised the bar for science fiction thrillers in the new century.
Weta Workshop's artists created the special make-up effects, physical characteristics, alien weaponry, props, armor, custom vehicles and spaceships that were all stylized in a foreign yet familiar graphic language that defined the film's distinctive alien aesthetic. This book illuminates the creative design process, detailing two years of interaction between Weta's artists and director Neill Blomkamp in the form of hundreds of images of concept art from both the designers and director, stunning photographs of the props and sculptures, and insightful remarks from the artists themselves. Many of the images included in this book have never been seen before, including work cut or barely glimpsed in the finished film. Written by designer Daniel Falconer with a foreword by Neill Blomkamp and introduction by Richard Taylor (multi Academy Award winning special effects and make-up artist and head of Weta), The Art of District 9 offers an unrivalled, front row glimpse into the creative minds and hands that shaped this amazing film.
About the Author
DANIEL FALCONER has been a designer at Weta Workshop for more than a decade, prodcuing conceptual art as part of the design team on many of the company's high profile projects. Daniel wrote and collated Weta's first two books, The World of Kong and The Crafting of Narnia, art books showcasing the illustrative work of the entire design department on King Kong and The Chronicles of Narnia movies. He lives in Wellington with his wife Catherine and two daughters.
Most helpful customer reviews
1 of 1 people found the following review helpful.
Good art book, but...
By Andrej Heštera
I was looking up for this book since I was on District 9 movie in cinema. Interesting probe into mind of creators, even notes from director Blomkamp and insights from Weta workshop crew was really nice. But the book was little bit... plain. I was expecting a lot more design sketches and some deeper analysis. I know that all can't be included in book and is much more pleaser for eye to look on CGI frame from movie that analysing some designer sketch for plot non essential item.
Don't take me wrong, this things WERE in book, but scarce.
I will give 4 stars, because it fulfilled my movie-fan needs, but few more illustrations and it will be just... allstar.
2 of 2 people found the following review helpful.
Excellent art from an even better team.
By Gwyllabrach
Finally. FINALLY! An "Art of" book that actually has art in it. And not just the approved art, but loads of concept art to boot. More so than even I thought had been created. It's always so frustrating when a movie studio releases a "Art of" book on a movie and there's very little to show for it. I don't want to see movie stills. I want the process that arrived to that point. What did they do for the first three months of production? Did they immediately arrive at the final product? Were there even artists hired to do concepts? I don't need to know the actor's schedule, or the conditions they had to deal with on set, or even a production diary. I want art! And this book delivers.
You have to hand it to the folks at WETA, they've done it again. I haven't been disappointed yet by one of their productions and their latest release doesn't disappoint by a long shot. I'm always amazed by the spectrum of talents by the WETA team and have been religiously following them since before The Frighteners. And, boy, do they fill this book with concepts. Like:
Did you know there were actually two exo suits? Well, they're there in all their biomechanical glory.
Or that the aliens were actually lumbering brutes meant to be portrayed by a man-in-a-suit? Dozens of concepts of aliens based on Blomkamp's original short film are there. Many are a radical departure from the approved aliens in the movie. You'll be amazed by the routes that could have been taken.
How about this. Did you know that in the original treatments, Neil Blomkamp had a slaver race of aliens that ran the show? Oh yeah. Wicked creepy. Buy the book and see them.
This is a great book. Even the design harkens to the imagery seen in the film. It looks remarkably--on first glance--like a book on street graffiti. And considering how the aliens plaster themselves in refuse and how their writing captures a graffiti-like look, it's not hard to see why.
I can't give enough praise for this book. Go on, add it to your collection. I'm more than happy I did.
0 of 0 people found the following review helpful.
I loved the movie, it reminded me a lot of Half Life games,
By EzyPzyJapaneze
I loved the movie, it reminded me a lot of Half Life games, especially the second one and when I discovered there is an artbook available to get that covers the movie itself, I just couldn't resist myself. It's chock full of a large amount of scetches, marvelous weapon and monster designs and lots of other stuff. There is quite a lot of info under each section of the artbook too. I would definitely recommend this one to a fan of this movie.
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