Ebook Download Replay: The History of Video Games, by Tristan Donovan
This is not about just how much this publication Replay: The History Of Video Games, By Tristan Donovan costs; it is not also regarding what kind of publication you actually like to read. It has to do with what you can take as well as receive from reviewing this Replay: The History Of Video Games, By Tristan Donovan You can prefer to decide on various other publication; however, it does not matter if you attempt to make this book Replay: The History Of Video Games, By Tristan Donovan as your reading choice. You will certainly not regret it. This soft documents e-book Replay: The History Of Video Games, By Tristan Donovan can be your buddy all the same.

Replay: The History of Video Games, by Tristan Donovan

Ebook Download Replay: The History of Video Games, by Tristan Donovan
Envision that you get such specific amazing experience and knowledge by simply reading a book Replay: The History Of Video Games, By Tristan Donovan. Just how can? It appears to be higher when a publication could be the finest point to discover. Publications now will appear in printed and also soft file collection. One of them is this e-book Replay: The History Of Video Games, By Tristan Donovan It is so typical with the printed publications. However, many individuals often have no room to bring guide for them; this is why they can't review the book anywhere they want.
Why should be book Replay: The History Of Video Games, By Tristan Donovan Book is among the very easy sources to seek. By obtaining the writer and style to obtain, you can locate numerous titles that offer their data to get. As this Replay: The History Of Video Games, By Tristan Donovan, the impressive book Replay: The History Of Video Games, By Tristan Donovan will offer you exactly what you need to cover the work deadline. As well as why should be in this website? We will certainly ask first, have you a lot more times to choose shopping guides and hunt for the referred publication Replay: The History Of Video Games, By Tristan Donovan in book establishment? Lots of people could not have enough time to locate it.
Thus, this web site presents for you to cover your problem. We show you some referred books Replay: The History Of Video Games, By Tristan Donovan in all kinds and also styles. From common writer to the renowned one, they are all covered to offer in this site. This Replay: The History Of Video Games, By Tristan Donovan is you're looked for publication; you simply have to go to the link web page to display in this site and afterwards choose downloading. It will certainly not take sometimes to get one publication Replay: The History Of Video Games, By Tristan Donovan It will certainly rely on your net link. Simply acquisition and download and install the soft documents of this book Replay: The History Of Video Games, By Tristan Donovan
It is so easy, isn't it? Why don't you try it? In this site, you could additionally find other titles of the Replay: The History Of Video Games, By Tristan Donovan book collections that could have the ability to help you discovering the very best solution of your job. Reading this book Replay: The History Of Video Games, By Tristan Donovan in soft documents will additionally reduce you to get the source quickly. You might not bring for those publications to somewhere you go. Just with the gizmo that constantly be with your anywhere, you can read this book Replay: The History Of Video Games, By Tristan Donovan So, it will be so quickly to complete reading this Replay: The History Of Video Games, By Tristan Donovan

A riveting account of the strange birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. Based on extensive research and over 140 exclusive interviews with key movers and shakers from gaming's past, Replay tells the sensational story of how the creative vision of game designers gave rise to one of the world's most popular and dynamic art forms.
- Sales Rank: #93722 in Books
- Brand: Brand: Yellow Ant
- Published on: 2010-04-20
- Original language: English
- Number of items: 1
- Dimensions: 9.00" h x 1.29" w x 6.00" l, 1.65 pounds
- Binding: Paperback
- 516 pages
- Used Book in Good Condition
Review
"While other history books have covered the topic, Tristan Donovan's 500-page tome is the most wide-ranging history I've read." --Wired
"An amazing work. Comprehensive and wide ranging - yet engrossing and splendidly entertaining. If you read only one history of video games - Replay is it." --Eugene Jarvis, creator of Defender, Narc and Smash TV
"Tons of interviews with creators, a window into early US and Europe PC industry stuff I'd never read about before at all... very enjoyable and informative reading." --Christian Nutt, Gamasutra
"Tristan Donovan's account is the most comprehensive thus far...He details with great insight the people and events that led to what is the most powerful creative field today." --Richard Garriott (aka Lord British), designer of the Ultima series
I cant think of a reason that you shouldnt go and order a copy of it immediately...If you enjoy reading about games, theres absolutely no way that youre not going to find spending quality time with this rewarding.� --Kieron Gillen, Rock Paper Shotgun
Whether you grew up with your eyes glued to Adventure or Super Mario Bros, with your hand around a joystick or inside a Nintendo Power Glove, this is one history lesson worth its weight in quarters.� --Rob Lott, Bookgasm
Striking a near-perfect balance between art and commerce, Replay is the most comprehensive history of videogames so far.� --Edge
Essential reading� --GamesTM
About the Author
Tristan Donovan has written about video games for The Guardian, Edge, Game Developer, Stuff, The Gadget Show, GamesTM and many other publications. He lives in East Sussex, UK.
Most helpful customer reviews
0 of 0 people found the following review helpful.
Very enjoyable!
By Amazon Customer
Excellent review of video games history!
32 of 35 people found the following review helpful.
An awesome historical account of the early years of gaming, but barely discusses anything post-PSOne
By ICUH8N
Let me start by saying this book is thoroughly researched, well-written and often contains a narrative style that feels more fiction than non-fiction lending to a smooth, easy and immediately informative read.
The book discusses the formation of the gaming industry and starts by providing an in-depth, chronologically based look at the popular gaming consoles, business landscape and fads from 1965 to 1995 and focuses mostly on the associated hardware, initial formation of video games, formats (PC, Mac, cartridge, CD-Rom) and creation of genres rather than each individual title. Additionally, this book contains a ton of information about the global state of gaming, most notably what was going on in the UK, Europe and USSR/Russia during the 80s as well as China and South Korea during the late 90s and 2000s and features some incredibly gripping summaries of the 1983 gaming collapse and challenges creators of Ultimata Online faced in navigating a completely new open-world game design. If you're interested in the early years of gaming, this book is an absolute must-buy.
Where the book loses focus is in its discussion of the 1990s. After about 250 pages, the tightly woven, chronological narrative gives way to an unfocused mess of random games and ideas, such as Beat Mania, The Sims, and girl gaming culture. While these items are important to the overall history of gaming, it would've been nice to have them follow the structure that made the earlier chapters so enjoyable to read rather than jumping from 7th Guest and Doom to Rock Band in the span of about 40 pages without even introducing the PS2, let alone Xbox 360/Wii/PS3.
The book does finally regain its previous chronological form only to hurriedly discuss the Dreamcast through Xbox 360 in a scant 21 pages (about the same amount of time as spent on The Sims), most of which is dedicated to Pokemon and Grand Theft Auto. Sad to see a massive 15 years of gaming history crammed into such a short window. Ideally, this book should have simply omitted these rushed bits and called itself "The history of video games 1965 - 1995," leaving the history of modern gaming to a more interested author.
Furthermore, while the earlier years of gaming are pretty robust and informative, it's by no means a complete history as key ideas, systems, people and innovations are completely omitted such as the GBA, Game Gear, Neo Geo, DLC, Tiger Handheld Electronics, strategy guides, gaming magazines such as Nintendo Power, Call of Duty, Diablo, Atari's ill-conceived comback attempt via Jaguar and Lynx systems, etc.
In short, if you're interested in the early, golden-era of gaming, this is a must-buy, but keep in mind it's not close to being a complete or definitive collection of the complete history of video games.
**NOTE: This book is NOT 512 pages, it's 369. The remaining 143 pages are nothing more than a glossary and index and not part of the actual text.
12 of 14 people found the following review helpful.
Almost, but not quite...
By Melante
"Replay" is definitely a worthy addition to the video game history catalog and deserves all your attention... still, it's far from perfect.
Ok, I'm aware I have started in a similar way quite a few of my latest reviews, though I trust I always pointed out some good reasons for my criticism! Maybe I'm getting a grumpy old man but it really annoys me to see excellent ideas stop just a few steps away before achieving greatness. Unfortunately, "Replay" does the same too.
The book starts perfectly: it covers the first years on the industry very well. It's well documented and gives an international perspective on the subject but, as it progresses, it completely loses focus and lacks a coherent structure: from chapters dedicated to groundbreaking events that changed the industry, we suddenly switch to new chapters dedicated to specific game genres and so on.
Maybe this is due to the interview-driven nature of the book (I guess different people talked of completely different things) or, maybe, Mr. Donovan wanted to improve on both Kent's "Ultimate History" and on Barton's/Loguidice's "Vintage Games"... but I'm afraid the mix didn't really work as well as expected. In any case, this is definitely a worth reading addition to the game history genre, though I would have preferred something with a more logical theme spanning across the whole book and driving the player from chapter to chapter.
Replay: The History of Video Games, by Tristan Donovan PDF
Replay: The History of Video Games, by Tristan Donovan EPub
Replay: The History of Video Games, by Tristan Donovan Doc
Replay: The History of Video Games, by Tristan Donovan iBooks
Replay: The History of Video Games, by Tristan Donovan rtf
Replay: The History of Video Games, by Tristan Donovan Mobipocket
Replay: The History of Video Games, by Tristan Donovan Kindle
Tidak ada komentar:
Posting Komentar